Oopsie, I forgot to commit last time I modified Big_LED_strip
When loop() is called, the stack collides with the heap and overrides the library buffer.
The resulting visual effect is interesting but in order to actually display the image
we must do so directly without allocating a working buffer.
-- Uncomment this to indicate that display_rgb_direct() must be used.
++ ะชomment this to indicate that display_rgb_direct() must be used.
*/
//#define NEOPIXEL_ATE_MY_RAM
+ //#define STM32
- //#ifdef NEOPIXEL_ATE_MY_RAM
+ #ifdef STM32
+ #define LED_PIN PA2
+ #else
#define LED_PIN 12
- //#else
- //#define LED_PIN 12
- //#endif
+ #endif
int render_image(uint8_t buff[ROWS][COLS][3], const uint8_t image[]);
int display_rgb(uint8_t buff[ROWS][COLS][3]);